
Loaded
LOADED — A Roguelike of Dice and Deception
Ever wanted to mug someone... but politely? With math?
Welcome to LOADED, where you play as a degenerate gambler who forgot to bring their own dice to a Baccarat table and decided the best course of action was to steal everyone else's.
Your therapist would NOT approve.
The rules are simple: roll dice, score closest to the target, and deal damage to your opponent.
The twist? You're a kleptomaniac with a deck of cards dedicated entirely to the art of being a terrible person. Pickpocket their D6. Infect their D8 with a mysterious disease. Forge counterfeit dice. Steal an entire pool and give back the ones you don't like, because you have standards.
Built for Godot Wild Jam #91 — Theme: Theft | Wildcards: Probability, Disease, Crayon Creation
I hit all three wildcards. I'm not saying I'm overachiever, but i'm saying the dice I stole to make this game were definitely infected.
No actual dice were harmed in the making of this game. Several were cursed, rigged, and loaded, but that's their problem now.
Credit :
The only asset i stole used is the font https://www.dafont.com/itty-bitty-notebook.font
| Updated | 10 hours ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Octopusman388 |
| Genre | Card Game |
| Made with | Godot |
| Tags | 2D, Deck Building, Dice, Godot, rogue, Roguelike, Singleplayer |
| Content | No generative AI was used |
Development log
- Update after playtests22 hours ago
