LOADED — A Roguelike of Dice and Deception

  Ever wanted to mug someone... but politely? With math?

Welcome to LOADED, where you play as a degenerate gambler who forgot to bring their own  dice to a Baccarat table and decided the best course of action was to steal everyone  else's. 

Your therapist would NOT approve.  

The rules are simple: roll dice, score closest to the target, and deal damage to your opponent. 

The  twist? You're a kleptomaniac with a deck of cards dedicated entirely to the art of being a  terrible person. Pickpocket their D6. Infect their D8 with a mysterious disease. Forge  counterfeit dice. Steal an entire pool and give back the ones you don't like, because you  have standards.

 Built for Godot Wild Jam #91 — Theme: Theft | Wildcards: Probability, Disease, Crayon  Creation

 I hit all three wildcards. I'm not saying I'm overachiever, but i'm saying the  dice I stole to make this game were definitely infected.

No actual dice were harmed in the making of this game. Several were cursed, rigged, and  loaded, but that's their problem now.

Credit :

The only asset i stole  used is the font https://www.dafont.com/itty-bitty-notebook.font

Updated 10 hours ago
Published 5 days ago
StatusIn development
PlatformsHTML5
AuthorOctopusman388
GenreCard Game
Made withGodot
Tags2D, Deck Building, Dice, Godot, rogue, Roguelike, Singleplayer
ContentNo generative AI was used

Development log